Crumble Rumble
A couch co-op 4 player multiplayer game where you try to be the last one standing. This game was made in a team with 2 programmers and 2 artists in Unreal Engine. I was responsible for everything that's generated. Being the infinite world of tiles walls and lights, powerup positions, destructable obstacles, and falling boulders creating holes in all shapes and sizes.
It was programmed very flexible, in a way you could set the level the be as wide as you want, the obstacles to be common or far between, the powerups to be as rare as possible etc.
Github: Source code